Craps hat Dutzende von verschiedenen Einsätzen, aber das Spiel ist um die Pass-Line-Wette herum strukturiert. Die Spieler wetten, indem sie Chips auf der Pass-. shooting oder Seven Eleven ist ein Würfelspiel, das sich vor allem in den USA großer Beliebtheit erfreut. In diesem Spiel setzen Spieler am Craps-Tisch alle gegen das Haus oder das Kasino, darum heißt das Spiel Casino Craps. Die zweite Version wird Street Craps.
Spieltutorial für CrapsCraps bzw. Craps shooting oder Seven Eleven ist ein Würfelspiel, das sich vor allem in den USA großer Beliebtheit erfreut. Craps ist eine Vereinfachung des alt-englischen Spiels Hazard, die Bernard de Mandeville aus New Orleans im Jahre Am Craps Spieltisch sind vier Casino-Angestellte anwesend (der “boxman", zwei Croupiers und der "stickman"), die den Spieler beraten können. Das Spiel: Der ". Many translated example sentences containing "craps" – German-English dictionary and search engine for German translations.
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Arbeit, Microgaming, bei der Craps Mahjonh erst. - Spielanleitung für CrapsWettgewinne werden als einfach, als Even Money, ausgezaht, aber wenn Nicht-Craps-Spieler Kostenlos Spile Spilen Spiel konfus finden, ist es gewöhnlich diese Wette, der sie Eueolotto schwer folgen können. The street version of craps was popular among servicemembers who often played it using Craps blanket as a shooting surface. New York: Sterling, So if you bet on 5, and the dice are a 5 and 2 total 7you lose. Big 6 and Golf Spiele Online spaces, for instance, pay poorly and tend to be excluded from most tables. But casino games were not designed to chase customers away, and craps is easier than it looks at first glance. Among these, and the remaining numbers and possible bets, there are a myriad of systems and progressions that can be used with many combinations of numbers. Craps requires a larger bankroll than most casino games. Free odds: Fritz Von Mannstein is paid off at true odds and is the only dead-even bet, with no house edge, in the casino. Rolls of 4, 6, 8, and 10 are called "hard" or "easy" e. It shows the number you need to win together with possible payouts. If the player establishes a point, 7 becomes a Craps number. A bet on any craps, for example, wins if the next roll is 2, 3, or 12; it loses if any other number is rolled. Adjacent sides never add up to 7. The second round wins if the shooter rolls a seven before the don't come point. Skrill Com Login, players can still make standard lay bets odds on any of the point numbers 4,5,6,8,9, Craps is a game where players make wagers on the outcome of the roll, or a series of rolls, of a pair of dice. The craps table at any casino is always packed because this isn’t your typical game of dice. Saying that craps is a casino game played with dice is like telling people that Mount Rushmore is a sculpture of some dead guys. Craps is one of the only games in the casino where the player is in charge of the action with their own hand. You can literally grab the dice, give it a blow for good luck and roll it on down. In a single roll of the dice, there are a number of combinations in which a player can wager. noun (in craps) a losing throw, in which the total on the two dice is 2, 3, or Online craps has become very popular with fans of internet gaming over the past several years but the game itself has a long and interesting history. Not only has it crossed many cultures and countries, it has also gained a huge following online where it is accessed and played by hundreds of thousands of people from all around the world. Craps is a popular dice game typically played in a casino as well as informal settings. It is played with a pair of dice in which players bet on dice rolls. When one is playing Craps, money is then wagered against either the casino or the other players in the game. shooting oder Seven Eleven ist ein Würfelspiel, das sich vor allem in den USA großer Beliebtheit erfreut. Craps bzw. Craps shooting oder Seven Eleven ist ein Würfelspiel, das sich vor allem in den USA großer Beliebtheit erfreut. Craps ist eine Vereinfachung des alt-englischen Spiels Hazard, die Bernard de Mandeville aus New Orleans im Jahre Am Craps Spieltisch sind vier Casino-Angestellte anwesend (der “boxman", zwei Croupiers und der "stickman"), die den Spieler beraten können. Das Spiel: Der ". Many translated example sentences containing "craps" – German-English dictionary and search engine for German translations.
Don't show this again. Vegas Crest Casino. Vegas2Web Casino. Slots Capital Casino. JacksPay Casino. Expect to get a chance to roll the dice if you play at a table long enough.
To become the shooter, you have to place a pass or come bet. Generally, the stickperson presents you with 5 dice. Choose the 2 dice you like best and toss them so they hit the rail on the opposite side of the table.
Shake and toss! The craps table is long, so you throw the dice rather than roll them. If the dice bounce off the table or fail to hit the back rail, you have to toss them again.
Method 2 of Identify the casino personnel operating the craps table. Because craps tables involve the most money out of any standard casino game, they are managed by teams of workers.
A standard team consists of 4 casino employees. Many crews also include a fifth member that rotates in for the other dealers. This person may be wearing a suit and tie.
The boxperson keeps tabs on the game, stashing and guarding betting chips. The stickperson is on the opposite side of the table from the boxperson.
The stickperson is the one using the long stick to push the dice around. The remaining crew members are dealers. There are at least 2 at every busy craps table.
They manage the money, converting cash into chips and paying out winning bets as needed. Stand behind the pass line when approaching the table.
It is always opposite of where the stickperson stands. As a player, you stand by the table and place basic bets without relying on the staff.
The pass line is where you place your chips to start the game by betting on the come-out roll. It is for players who wish to bet against the shooter.
Get some chips at the table before you play. Instead of handing your money to the dealer, cash in for chips.
Set your money on the table and ask for change. Wait for an open spot and try to come in when the disk on the table is flipped to off.
Cheer for other players at the table as they roll. Craps is a group game that can get pretty loud as bettors show enthusiasm for one another.
The excitement from a craps game is very easy to hear in most casinos. Ask the dealers to help you place bets in off-limits spots on the table.
A big part of craps etiquette is dealing with chips and placing bets. In most cases, you handle bets yourself by stacking your chips on a betting space such as the pass line.
Keep your remaining chips on the rail, which is the elevated edge around the table. Watch where all the chips are on the table.
Keep an eye on your own chips and avoid knocking over someone else's stack. If you need help, ask the dealers!
They are there to help you have a good time shooting craps. Method 3 of Memorize the odds to increase your chances of winning.
A lot of the game revolves around how often a number combination comes up during a roll. The most common number is 7, followed by 6 and 8.
The numbers 2 and 12 are least likely to appear because you need a pair of 1s or a pair of 6s, respectively. The house has a 1. Big 6 and 8 spaces, for instance, pay poorly and tend to be excluded from most tables.
Proposition bets are also usually good ways to blow through a stack of chips. For more information on odds and betting strategies, look for a probability guide or betting strategy guide online.
Master some of the common lingo to have an easier time betting. Like many other casino games, craps has its own special terminology.
If you know how the table works, you can follow along even without leafing through a craps glossary. These usually are bad news, depending on the bet.
Adjacent sides never add up to 7. Dice can be rotated so that 1, 2, and 3 come into view in succession, then turned so that 4, 5, and 6 come up in rotation.
It's an anticheating device, so that players and casino personnel know dice with all numbers are in the game. Casinos do not use dice with round corners.
Dice made from sheep's knuckles have been found at archaeological sites, including a die with 4s on two faces found at a Roman site.
Superstitious players consider it bad luck to change dice in the middle of the roll. If, in the middle of a hot roll, the shooter throws one or both of the dice off the table, he'll often call "Same dice," just to make sure.
Don't be surprised if the table clears if a player yells out "Seven. It's supposed to be bad luck to throw both dice in the air while preparing to shoot.
Toss one up and you'll look like an old pro; toss both and you'll have 'em heading for the exits. Knowing the table layout, terminology, and common calls are a good start, but it's also important to know how to bet.
Players have dozens of wagering options available to them and they need to make wagering decisions within seconds. We will discuss the various types of bets, and when to use them, in the next section.
The betting sequence starts with the come-out roll, which is the first roll of the dice. The come-out roll is the time to place Pass bets, by placing a chip or chips on the Pass line directly in front of you, or Don't Pass bets, by placing a chip or chips on the Don't Pass bar.
Pass bets are betting with the shooter, and Don't Pass bets are against the shooter. A player designated the shooter then flings the dice to the opposite wall of the table.
If the come-out roll is 7 or 11, Pass bets win and Don't Pass bets lose. If the come-out roll is 2, 3, or 12, that's craps, and Pass bets lose.
Don't Pass bets win on 2 or 3, but 12 is "barred"; Don't Pass bets neither win nor lose if the come-out roll is If the come-out is any other number, that becomes the "point.
If a 7 comes up before the point number, Don't Pass bets win and Pass bets lose. When the shooter "sevens out" -- fails to make the point -- the dice are passed to a new shooter.
Opportunity to shoot is passed around the table clockwise. If the shooter is coming out, a plastic disk, black side up with the word "Off" in white, will be placed in a corner of the layout, usually in a box marked "Don't come.
Likewise, you may bet propositions or hard ways before any roll by putting a chip or chips on the layout and telling the dealer what bet you want.
The Best Bets Although you may bet on any two-dice combination you can imagine, newcomers should limit themselves to the handful of bets that offer the lowest house edge :.
The house has only a 1. Most players bet the Pass line, partly because they like the camaraderie of rooting for the shooter to make the point.
Pass-line players are called "right bettors," as opposed to the "wrong bettors" who play Don't Pass and bet against the shooter. The come-out is the best part of the sequence for a Pass bet -- there are six ways to roll 7 with two dice and two ways to roll 11, for eight winning rolls on the come-out.
And there are only four losing rolls -- one way each to make 2 or 12 and two to make 3. My older craps videos, Part 1 , 2 , 3 , 4 , 5. Analysis and advice for experienced players who have mastered basic strategy, and are looking to add an extra edge to their game.
One question I get asked a lot is "what is the probability of a shooter lasting x rolls in craps? The first column is the roll number.
The second column is the probability of a seven-out on exactly that roll. The third column is the probability of surviving PAST that roll. Read More.
There are a bunch of craps bonuses out there, but not all of them are created equally. With our years of combined experience dealing with casinos, we have sought out to find the best craps bonuses, and have combined them together into the following table.
Muggsy's Corner. Replay -- Craps Side Bet. Bonus Craps. If a 7 comes before the point is rolled, the odds pay at true odds of 1-to-2 if 4 or 10 is the point, 2-to-3 if 5 or 9 is the point, or 5-to-6 if 6 or 8 is the point.
Typically the maximum lay bet will be expressed such that a player may win up to an amount equal to the maximum odds multiple at the table.
If a player lays maximum odds with a point of 4 or 10 on a table offering five-times odds, he would be able to lay a maximum of ten times the amount of his Don't Pass bet.
At 5x odds table, the maximum amount the combined bet can win will always be 6x the amount of the Don't Pass bet. Players can bet table minimum odds if desired and win less than table minimum.
Like the Don't Pass bet the odds can be removed or reduced. Unlike the don't pass bet itself, the don't pass odds can be turned "Off" not working.
In Las Vegas generally odds bets are required to be the table minimum. In Atlantic City and Pennsylvania, the combine lay odds and Don't Pass bet must be table minimum so players may bet as little as the minimum two units on odds depending on the point.
If the player requests the don't pass odds to be not working "Off" and the shooter hits the point or sevens-out, the don't pass bet will be lost or doubled and the don't pass odds returned.
Unlike a standard lay bet on a point, lay odds behind the Don't Pass line does not charge commission vig.
A Come bet can be visualized as starting an entirely new pass line bet, unique to that player. Like the Pass Line each player may only make one Come bet per roll, this does not exclude a player from betting odds on an already established Come point.
Players may bet both the Come and Don't Come on the same roll if desired. Come bets can only be made after a point has been established since, on the come-out roll, a Come bet would be the same thing as a pass line bet.
A player making a Come bet will bet on the first point number that "comes" from the shooter's next roll, regardless of the table's round.
If a 7 or 11 is rolled on the first round, it wins. If a 2, 3, or 12 is rolled, it loses. If instead the roll is 4, 5, 6, 8, 9, or 10, the Come bet will be moved by the base dealer onto a box representing the number the shooter threw.
This number becomes the "come-bet point" and the player is allowed to take odds, just like a pass line bet.
Also like a pass line bet, the come bet is a contract bet and is always working, and cannot be turned "Off", removed or reduced until it wins or loses.
However, the odds taken behind a Come bet can be turned "Off" not working , removed or reduced anytime before the bet loses. In Atlantic City and Pennsylvania, the combine odds and pass bet must be table minimum so players can bet the minimum single unit depending on the point.
If the player requests the Come odds to be not working "Off" and the shooter sevens-out or hits the Come bet point, the Come bet will be lost or doubled and the Come odds returned.
If the casino allows put betting a player may increase a Come bet after a point has been established and bet larger odds behind if desired.
Put betting also allows a player to bet on a Come and take odds immediately on a point number without a Come bet point being established. The dealer will place the odds on top of the come bet, but slightly off center in order to differentiate between the original bet and the odds.
The second round wins if the shooter rolls the come bet point again before a seven. Winning come bets are paid the same as winning pass line bets: even money for the original bet and true odds for the odds bet.
If, instead, the seven is rolled before the come-bet point, the come bet and any odds bet loses. Because of the come bet, if the shooter makes their point, a player can find themselves in the situation where they still have a come bet possibly with odds on it and the next roll is a come-out roll.
In this situation, odds bets on the come wagers are usually presumed to be not working for the come-out roll. That means that if the shooter rolls a 7 on the come-out roll, any players with active come bets waiting for a come-bet point lose their initial wager but will have their odds bets returned to them.
If the come-bet point is rolled on the come-out roll, the odds do not win but the come bet does and the odds bet is returned along with the come bet and its payoff.
The player can tell the dealer that they want their odds working, such that if the shooter rolls a number that matches the come point, the odds bet will win along with the come bet, and if a seven is rolled, both lose.
Many players will use a come bet as "insurance" against sevening out: if the shooter rolls a seven, the come bet pays , offsetting the loss of the pass line bet.
The risk in this strategy is the situation where the shooter does not hit a seven for several rolls, leading to multiple come bets that will be lost if the shooter eventually sevens out.
In the same way that a come bet is similar to a pass line bet, a don't come bet is similar to a don't pass bet. Like the come, the don't come can only be bet after a point has already been established as it is the same as a don't pass line bet when no point is established.
A don't come bet is played in two rounds. If a 2 or 3 is rolled in the first round, it wins. If a 7 or 11 is rolled, it loses.
If, instead, the roll is 4, 5, 6, 8, 9, or 10, the don't come bet will be moved by the base dealer onto a box representing the number the shooter threw.
The second round wins if the shooter rolls a seven before the don't come point. Like the Don't Pass each player may only make one Don't Come bet per roll, this does not exclude a player from laying odds on an already established Don't Come points.
Players may bet both the Don't Come and Come on the same roll if desired. The player may lay odds on a don't come bet, just like a don't pass bet; in this case, the dealer not the player places the odds bet on top of the bet in the box, because of limited space, slightly offset to signify that it is an odds bet and not part of the original don't come bet.
Lay odds behind a Don't Come are subject to the same rules as Don't Pass lay odds. Unlike a standard lay bet on a point, lay odds behind a don't come point does not charge commission vig and gives the player true odds.
Like the don't pass line bet, don't come bets are no-contract, and can be removed or reduced after a don't come point has been established, but cannot be turned off "not working" without being removed.
A player may also call, "No Action" when a point is established, and the bet will not be moved to its point. This play is not to the player's advantage.
If the bet is removed, the player can no longer lay odds behind the don't come point and cannot restore or increase the same don't come bet.
Players must wait until next roll as long as a pass line point has been established players cannot bet don't come on come out rolls before they can make a new don't come bet.
Las Vegas casinos which allow put betting allows players to move the Don't Come directly to any Come point as a put, however this is not allowed in Atlantic City or Pennsylvania.
Unlike the don't come bet itself, the don't come odds can be turned "Off" not working , removed or reduced if desired.
In Las Vegas, players generally must lay at least table minimum on odds if desired and win less than table minimum; in Atlantic City and Pennsylvania a player's combined bet must be at least table minimum, so depending on the point number players may lay as little as 2 minimum units e.
If the player requests the don't come odds be not working "Off" and the shooter hits the don't come point or sevens-out, the don't come bet will be lost or doubled and the don't come odds returned.
Winning don't come bets are paid the same as winning don't pass bets: even money for the original bet and true odds for the odds lay.
Unlike come bets, the odds laid behind points established by don't come bets are always working including come out rolls unless the player specifies otherwise.
These are bets that may not be settled on the first roll and may need any number of subsequent rolls before an outcome is determined.
Most multi-roll bets may fall into the situation where a point is made by the shooter before the outcome of the multi-roll bet is decided.
These bets are often considered "not working" on the new come-out roll until the next point is established, unless the player calls the bet as "working.
Casino rules vary on this; some of these bets may not be callable, while others may be considered "working" during the come-out.
Dealers will usually announce if bets are working unless otherwise called off. If a non-working point number placed, bought or laid becomes the new point as the result of a come-out, the bet is usually refunded, or can be moved to another number for free.
Players can bet any point number 4, 5, 6, 8, 9, 10 by placing their wager in the come area and telling the dealer how much and on what number s , "30 on the 6", "5 on the 5" or "25 on the 10".
These are typically "Place Bets to Win". These are bets that the number bet on will be rolled before a 7 is rolled. These bets are considered working bets, and will continue to be paid out each time a shooter rolls the number bet.
On a come-out roll, a place bet is considered to be not in effect unless the player who made it specifies otherwise.
This bet may be removed or reduced at any time until it loses; in the latter case, the player must abide by any table minimums. Place bets to win pay out at slightly worse than the true odds: 9-to-5 on points 4 or 10, 7-to-5 on points 5 or 9, and 7-to-6 on points 6 or 8.
For the 4 and 10, it is to the player's advantage to 'buy' the bet see below. An alternative form, rarely offered by casinos, is the "place bet to lose.
The place bet to lose typically carries a lower house edge than a place bet to win. Payouts are 4—5 on points 6 or 8, 5—8 on 5 or 9, and 5—11 on 4 or Buy bets are placed with the shooter betting at a specific number will come out before a player sevens out.
Traditionally, the buy bet commission is paid no matter what, but in recent years a number of casinos have changed their policy to charge the commission only when the buy bet wins.
Some casinos charge the commission as a one-time fee to buy the number; payouts are then always at true odds. Players may remove or reduce this bet bet must be at least table minimum excluding vig anytime before it loses.
Buy bets like place bets are not working when no point has been established unless the player specifies otherwise. The house edges stated in the table assume the commission is charged on all bets.
They are reduced by at least a factor of two if commission is charged on winning bets only. A lay bet is the opposite of a buy bet, where a player bets on a 7 to roll before the number that is laid.
Players may only lay the 4, 5, 6, 8, 9 or 10 and may lay multiple numbers if desired. Just like the buy bet lay bets pay true odds, but because the lay bet is the opposite of the buy bet, the payout is reversed.
Therefore, players get 1 to 2 for the numbers 4 and 10, 2 to 3 for the numbers 5 and 9, and 5 to 6 for the numbers 6 and 8.
Like the buy bet the commission is adjusted to suit the betting unit such that fraction of a dollar payouts are not needed.
Casinos may charge the vig up front thereby requiring the player to pay a vig win or lose, other casinos may only take the vig if the bet wins.
Taking vig only on wins lowers house edge. Players may removed or reduce this bet bet must be at least table minimum anytime before it loses.
Some casinos in Las Vegas allow players to lay table minimum plus vig if desired and win less than table minimum. Lay bet maximums are equal to the table maximum win, so if a player wishes to lay the 4 or 10, he or she may bet twice at amount of the table maximum for the win to be table maximum.
Similar to buy betting, some casinos only take commission on win reducing house edge. Unlike place and buy bets, lay bets are always working even when no point has been established.
The player must specify otherwise if he or she wishes to have the bet not working. If a player is unsure of whether a bet is a single or multi-roll bet, it can be noted that all single-roll bets will be displayed on the playing surface in one color usually red , while all multi-roll bets will be displayed in a different color usually yellow.
A put bet is a bet which allows players to increase or make a Pass line bet after a point has been established after come-out roll.
Players may make a put bet on the Pass line and take odds immediately or increase odds behind if a player decides to add money to an already existing Pass line bet.
Put betting also allows players to increase an existing come bet for additional odds after a come point has been established or make a new come bet and take odds immediately behind if desired without a come bet point being established.
If increased or added put bets on the Pass line and Come cannot be turned "Off", removed or reduced, but odds bet behind can be turned "Off", removed or reduced.
The odds bet is generally required to be the table minimum. Player cannot put bet the Don't Pass or Don't Come.
Put betting may give a larger house edge over place betting unless the casino offers high odds. Put bets are better than place bets to win when betting more than 5-times odds over the flat bet portion of the put bet.
Looking at two possible bets: 1 Place the six, or 2 Put the six with odds. The player needs to be at a table which not only allows put bets, but also high-times odds, to take this advantage.